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Get my new Super Mario World - Introduction & Map Medley arrangement recorded with Arachno SoundFont!
Music arrangements in MIDI format - Arachno SoundFont
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This list is sorted by release date, with the most recent ones appearing on the top. You can also find the exact same list, grouped by authors, on the Arachno SoundFont users page.

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MY OFFICIAL ARRANGEMENTS LIST

1 official arrangements from miscellaneous categories are available.

Displaying arrangements 1 to 1

Introduction & Map Medley - Super Mario World (Introduction & Maps)

Introduction & Map Medley - Super Mario World (Introduction & Maps)

Listen to or watch online:
YouTube
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Arrangement information
Source: Interpretation (cover) of original music
Title: Introduction & Map Medley
Composer(s): Erik, Sword-Bolt, The Ultimate Koopa, Mark Jansen, Daniel Lippert, The King Samon & JILost
Original composer(s): Koji Kondo
Released on: 04-30-2016
Duration: 9:44

Original game information
Game: Super Mario World
Level: Introduction & Maps
Original track's title: Introduction & Map Medley
Game developer(s): Nintendo
Released by: Nintendo
Platform: Super Nintendo Entertainment System / Super Famicom
Year: 1990




Download Introduction & Map Medley - Super Mario World (Introduction & Maps)

All versions included, this arrangement totalizes 8929 downloads so far.

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HARDWARE AND SOFTWARE USED TO PRODUCE THESE ARRANGEMENTS

I use software synthesizers, such as SynthFont, BASSMIDI Driver or CoolSoft VirtualMIDISynth to reproduce and record the tracks. These synthesizers make use of SoundFont sound banks to reproduce MIDI instruments; SoundFont is a format designed by Creative Labs and E-MU for the Sound Blaster range of soundcards (AWE, Live!, Audigy, X-Fi).

Therefore, to produce these arrangements, I used Arachno SoundFont, my own self-made SoundFont bank, designed across several years for my Sound Blaster! Live soundcard. This bank includes many famous sounds from the best synthesizers by Roland (D-50, Sound Canvas...), Korg (M1, X5...), Yamaha (MU, Clavinova...), Fairlight (CMI), E-MU (Emulator) and many others. You can download this sound bank for free from the Arachno SoundFont section.

The audio track is recorded straight from the synthesizer with my bank; either by playung a MIDI file, or directly from the original game itself. The tracks are recorded dry, without any added effect, except from normalizing the recording using Audacity afterwards.

The video part is either realized from screenshots taken from the game (using Windows Live! Movie Maker), or by directly recording the game's output on screen (using CamStudio).

For some arrangements, the screenshots may have been taken from an enhanced version of the game, to achieve better image quality. Some games, such as DOOM or Duke Nukem 3D, supporting "packs" designed to enhance some parts of the game, like graphics.


Arachnosoft - Version 11.0 - Copyright © 2000-2024 Maxime Abbey. All rights reserved. Any reproduction is forbidden without authorization.

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