This list is sorted by release date, with the most recent ones appearing on the top. You can also find the exact same list, grouped by authors, on the Arachno SoundFont users page.
15 official arrangements from miscellaneous categories are available.
Displaying arrangements 1 to 5 - Next page
Download Super Mario World - Introduction & Map Medley (Introduction & Maps)
All versions included, this arrangement totalizes 3213 downloads so far.
Download Super Mario Bros. - Underground Theme (Remix) (Underground Levels)
All versions included, this arrangement totalizes 5716 downloads so far.
Download The Legend of Kyrandia: Book One - Main Theme / Introduction, Speech of The Land, Outside Brandon's Home (The Forest)
All versions included, this arrangement totalizes 3879 downloads so far.
Download The Legend of Zelda: Ocarina of Time - Kokiri Forest
All versions included, this arrangement totalizes 4851 downloads so far.
Download Lemmings - Medley
All versions included, this arrangement totalizes 5861 downloads so far.
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I use software synthesizers, such as SynthFont, BASSMIDI Driver or CoolSoft VirtualMIDISynth to reproduce and record the tracks. These synthesizers make use of SoundFont sound banks to reproduce MIDI instruments; SoundFont is a format designed by Creative Labs and E-MU for the Sound Blaster range of soundcards (AWE, Live!, Audigy, X-Fi).
Therefore, to produce these arrangements, I used Arachno SoundFont, my own self-made SoundFont bank, designed across several years for my Sound Blaster! Live soundcard. This bank includes many famous sounds from the best synthesizers by Roland (D-50, Sound Canvas...), Korg (M1, X5...), Yamaha (MU, Clavinova...), Fairlight (CMI), E-MU (Emulator) and many others. You can download this sound bank for free from the Arachno SoundFont section.
The audio track is recorded straight from the synthesizer with my bank; either by playung a MIDI file, or directly from the original game itself. The tracks are recorded dry, without any added effect, except from normalizing the recording using Audacity afterwards.
The video part is either realized from screenshots taken from the game (using Windows Live! Movie Maker), or by directly recording the game's output on screen (using CamStudio).
For some arrangements, the screenshots may have been taken from an enhanced version of the game, to achieve better image quality. Some games, such as DOOM or Duke Nukem 3D, supporting "packs" designed to enhance some parts of the game, like graphics.