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Music arrangements in MIDI format - Arachno SoundFont

This list is sorted by release date, with the most recent ones appearing on the top. You can also find the exact same list, grouped by authors, on the Arachno SoundFont users page.

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1 official video game music arrangements are available.

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Day of The Tentacle - Main Theme (Introduction - Opening Screen)

Day of The Tentacle - Main Theme (Introduction - Opening Screen)

Listen to or watch online:

Arrangement information
Source: Original music
Title: Main Theme
Composer(s): Peter McConnell, Clint Bajakian & Michael Z. Land
Released on: 12-04-2012
Duration: 5:59

Original game information
Game: Day of The Tentacle
Level: Introduction - Opening Screen
Original track's title: Main Theme
Game developer(s): LucasArts
Released by: LucasArts
Platform: MS-DOS PC
Year: 1993

Download Day of The Tentacle - Main Theme (Introduction - Opening Screen)

All versions included, this arrangement totalizes 6564 downloads so far.

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I use software synthesizers, such as SynthFont, BASSMIDI Driver or CoolSoft VirtualMIDISynth to reproduce and record the tracks. These synthesizers make use of SoundFont sound banks to reproduce MIDI instruments; SoundFont is a format designed by Creative Labs and E-MU for the Sound Blaster range of soundcards (AWE, Live!, Audigy, X-Fi).

Therefore, to produce these arrangements, I used Arachno SoundFont, my own self-made SoundFont bank, designed across several years for my Sound Blaster! Live soundcard. This bank includes many famous sounds from the best synthesizers by Roland (D-50, Sound Canvas...), Korg (M1, X5...), Yamaha (MU, Clavinova...), Fairlight (CMI), E-MU (Emulator) and many others. You can download this sound bank for free from the Arachno SoundFont section.

The audio track is recorded straight from the synthesizer with my bank; either by playung a MIDI file, or directly from the original game itself. The tracks are recorded dry, without any added effect, except from normalizing the recording using Audacity afterwards.

The video part is either realized from screenshots taken from the game (using Windows Live! Movie Maker), or by directly recording the game's output on screen (using CamStudio).

For some arrangements, the screenshots may have been taken from an enhanced version of the game, to achieve better image quality. Some games, such as DOOM or Duke Nukem 3D, supporting "packs" designed to enhance some parts of the game, like graphics.

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